Job Description

Summary

As a Game Rendering Engineer, you will solve difficult challenges, while continuing to build a high-speed, completely dynamic environments connected on all devices.

Many established rendering techniques do not trivially apply to our platform - novel solutions are needed as we push Roblox towards higher targets of visual fidelity. Even the simpler visuals we support on low-power devices are enabled by some creative rendering ideas, often centered around caching, incremental computation and graceful degradation.

All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and high-level graphics work.

You Will:

  1. Help investigate and implement rendering techniques to make ROBLOX graphics more immersive and expressive
  2. Learn about our community and work with technical artists to understand the present and future needs of our creators
  3. Help improving the performance and stability of our game engine

You Have:

  1. Knowledge of C++ and shading languages
  2. Knowledge of 3D math and computer graphics related algorithms
  3. Knowledge of one or more GPU APIs (OpenGL, DirectX and similar)
  4. The ability to reason about code performance and memory consumption
  5. Work with other engineering and art teams
  6. Take ownership of a project throughout its full lifecycle
  7. 5+ years experience in real-time rendering
  8. Interest in creating creative rendering techniques
  9. Passionate about the state-of-the-art in rendering research
  10. Mobile or console development experience

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$283,780—$331,640 USD

Skills
  • C++
  • Development
  • Software Engineering
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