Job Description

Summary

As a software engineer on the Cloud API team at Roblox, you’ll be responsible for developing the API that all Roblox engineers use to create and deploy infrastructure resources. Roblox operates a healthy number of independent clusters on-premise and in third-party clouds. We want users to be able to deploy their services without needing to know all these pesky details. We also support stateful services such as CockroachDB and Redis.

You will:

  1. Lead and build our Roblox-wide control plane using Kubernetes primitives (and plenty of custom resources)
  2. Work on the interface of the few hundred person infrastructure organization to the thousands of Roblox engineers
  3. Write and review high quality code and tests (largely Golang)
  4. Work on a team that cares about inclusivity and shipping

You have:

  1. A desire to work on critical, large-scale distributed systems
  2. An appreciation of observability and instrumentation and tooling to make your life easier
  3. 8+ years of experience as software engineer

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$283,780—$331,640 USD

Skills
  • Development
  • Software Engineering
  • Team Collaboration
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