Job Description

Summary

The Edge Team manages the datacenters and servers that run Roblox games. As a software engineer on the Edge team, you will develop and innovate new features on our Kubernetes-based control plane that support automation, patching/upgrading, and new types of workloads. Come help us build, support and evolve this platform that delights millions of customers every day.

You will:

  1. Support and scale Roblox’s worldwide Edge Data Centers that run all Roblox games!
  2. Build features in our Kubernetes control plane that manages the full lifecycle of our production servers
  3. Re-architect game play servers, thumbnailing, and other services to be Kubernetes-native.
  4. Build a future-forward Edge Computing Platform for general compute workloads, GPU, ML/AI, and other Roblox business needs.
  5. Be our team proxy for Kubernetes; work together with our other technical leads in supporting Kubernetes at Roblox.

You have:

  1. 10+ years of experience
  2. Fluency in GoLang and domain expertise in the Kubernetes ecosystem
  3. Care deeply about production health and reliable 24x7 systems
  4. Passionate about building software that increases automation and lowers toil

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$283,780—$331,640 USD

Skills
  • Software Engineering
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