Job Description

Summary

Limit Break is looking for a Senior VFX Artist to establish and maintain our VFX style and creation process on our upcoming game. This role will involve working heavily with a variety of other departments to achieve visual fidelity while adhering to technical and design constraints required for the desired platform. This position is an opportunity to build a team, and execute your vision for building a new VFX style and authoring pipeline.

 

Responsibilities:

●       Work closely with the Art Director and Concept Art to drive the creation of high quality VFX simulations, textures, and materials

●       Establish process, standards, documentation, and training

●       Ensure that VFX art assets are built to high technical and efficiency standards

●       Task and manage a team, both internal and with external

●       Collaborate with Production to organize, schedule, and manage the VFX team's daily activities

●       Partner with Engineering and Technical Art to build and improve the VFX art pipeline

●       Troubleshoot a wide variety of issues in DCC tools and in game

  

Qualifications:

●       Passion for iterative design and peer-to-peer culture.

●       5-7 years of professional experience VFX and leading teams

●       Excellent understanding of timing, motion, and volume preservation

●       Mastery of modern asset generation techniques in industry standard DCC tools (Maya/Houdini, Photoshop, etc)

●       A solid understanding of performance budgets, and other technical requirements for building optimized content

●       Strong organizational and communication skills, both written and verbal

●       Experience managing and collaborating with a team working remotely

●       Extensive experience collaborating with other departments, artists, designers, and programmers

●       Experience working with modern game engines such as Unreal, Unity, or proprietary technologies

 

A plus:

●       Experience profiling and optimizing art assets for memory and performance considerations.

●       Broad interest in real-time rendering technologies and art asset creation tools

●       Experience with procedurally created or generated content

Skills
  • Communications Skills
  • Team Collaboration
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