Job Description

Summary

Limit Break is looking for an experienced Senior Tools Engineer/Rigger with outstanding technical ability in all aspects of skinning, rigging and tool creation. Along with day-to-day rigging duties, you will need to be self-motivated and driven to find issues and optimisations that push the quality of our characters and creatures.

Responsibilities. What you’ll do:

●      Design, create, test and maintain character/creature animation control rigs.

●      Develop techniques to optimise character deformations.

●      Collaborate with artists on technical requirements of characters.

●      Work with animators to iterate on character control systems.

●      Build pipeline tools to optimise art and animation workflows.

●      Debug animation-related day-to-day issues.

Requirements. Who you are and what you’ve done: 

●      Strong knowledge of Maya.

●      Understanding of Unity and Animation Systems within Unity

●      5-7 years experience in creating animation control rigs and skinning characters in games/TV/film/VFX.

●      Strong understanding of anatomy, animation and motion.

●      Understanding of scripting languages

●      Tools development experience skills using Mel/Python/Maya API.

●      Experience with organic and mechanical rigging Outstanding communication skills.

●      Strong problem-solving skills. Ability to work both independently and as part of a team.

Nice to have. What an ideal candidate looks like:

●      Solid linear algebra. Experience with IK and Procedural Animation Systems.

●      Experience in writing Maya plugins. Experience in using cloth and hair simulation systems.

●      Experience with facial motion capture set up and riggingC++ experience.

●      Experience as a Character Animator.

●      Experience in working with, directing and cleaning up motion capture data.

●      You are excited to utilize new technologies and design novel games for a new market of players.

Skills
  • Animations
  • Communications Skills
  • Development
  • Problem Solving
  • Python
  • Software Engineering
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