Job Description
Summary
Limit Break is looking for a UI Artist to create engaging user interfaces (UI) for our products and services. You must possess strong creative skills, a deep understanding of UI art and an eye for detail to ensure a smooth look and feel for our customers. You should have a passion for games and a drive to create stunning visuals. We are looking for a team player who has the ability to think creatively with a deep understanding of the game industry (preferably mobile games).
Responsibilities: What you’ll do
● Working with the UI Leadership, Creative and Art Direction and other artists to create exceptional vi throughout the game.
● Execution and ownership of motion design, including how mockups could translate in animation.
● Utilizing motion design and animation to deliver a simpler, more fluid user experience.
● Create high-quality UI assets, motion designs and visual targets.
● Working closely with designers and engineers to deliver the best possible user interface while staying within technical and aesthetic requirements.
● Contribute role in implementation and feature delivery.
Who you are and what you’ve done:
You will enjoy working on our team and perform well if you can answer “yes” to the following:
● Are you a believer in the Empowered Product Team model (vs Delivery or Feature teams)?
● Do you have the confidence to challenge and ask ‘why’ when you don’t understand or have a different POV?
● Can you get valuable things done even when there are multiple barriers to doing so?
● Are your default settings energetic, optimistic, actions focused, solutions focused?
● Can you thrive in a very agile, constantly, and rapidly changing environment?
● Are you a self-starter able to move forward with minimal direction and without full clarity?
● Can you communicate clearly, concisely, and persuasively (even on technical subjects)?
● Are you able to influence and build consensus across all disciplines and levels?
● Do you have a strong attention to detail, taking pride in delivering first class outputs?
● Do you intuitively know when to challenge and when to pull back and/or try another route to getting what you need from people?
Qualifications:
● 3-5 years of UI Design experience in the gaming industry (preferably mobile games).
● Proficiency with Adobe Illustrator and Adobe Creative Suite Proficiency in iconography and digital miniature
● Solid understanding of UI/UX best practices
● Experience with UI transitions and animations
● Portfolio: Candidates should be able to demonstrate their design skills and experience through a portfolio showcasing a variety of successful projects. Preferably with mobile games.
Skills
- Attention to Detail
- Team Collaboration
- UX/UI Design