Discover what makes augmented reality seem "real" and investigate common applications for AR. In addition, the course will explain how to design an AR usage flow and offer insights into the operation of AR experiences. With useful tools like Unity and Google Poly, you will be able to create your own augmented reality experiences.
Following the completion of this course, participants will:
This course is designed for:
4 Modules – 49 Videos – 19 Readings – 8 Quizzes – 4 Discussion Prompts – Certificate of Completion
In this session, you will study the foundations of augmented reality, along with its history of development and motivations. Next, you will contrast and compare virtual reality, a similar technology, with augmented reality. You will also learn about the state of the business, the gear needed to watch AR material, and the different ways people use augmented reality.
In this module, you will examine the physical components of mobile devices that support augmented reality and how AR assets may provide consumers with a realistic and immersive experience. You will also discover some of the present limitations that augmented reality (AR) confronts and learn about ARCore features that simulate the behavior of digital items in the real world.
In this module, you will examine particular AR applications in the real world. You will learn about user concerns, fundamental AR interaction possibilities, and the advantages and present limits of the ARCore platform. You will also learn more about the equipment and personnel needed to create an augmented reality application.
This last module will explore the fundamentals of augmented reality and show you how to use the available ARCore applications to bring them to life. You will also discover how to use programs like Unity and Google Poly to build 3D assets for augmented reality and find more resources to continue your education.
Welcome to the best augmented reality (AR) course online, where you will learn about the technology's origins, development, and history. In addition to learning about the present status of the AR market, including the technology needed to see AR material and how people are utilizing AR today, you will compare and contrast AR with virtual reality. You will study the physical parts of mobile devices that allow augmented reality (AR) and examine how AR assets may provide consumers with a realistic and immersive experience in the session on AR functionality. You will learn about ARCore features that mimic the behavior of digital items in the real world and the present limits of augmented reality.
The next part covers basic AR interaction possibilities, user concerns, real-world examples of AR applications, and the advantages and disadvantages of the ARCore platform. In the last module, you will explore the principles of augmented reality further, discovering how to generate 3D objects using Google Poly and Unity and how to make ARCore applications come to life.
You will receive more resources to continue your augmented reality education. With professional insights from Daydream's ARCore team, this course is perfect for beginners and strives to make AR ideas approachable and easy to grasp.
This course is taught by the team behind Google AR & VR.